May 102013
Cuban Missile Crisis: the Aftermath
- Real-time strategy game combined with turn-based global strategy mode
- Timeline assumes Cuban Missile Crisis provoked a nuclear disaster in 1962
- Maximum usage of Blitzkrieg engine potential; special bonus missions
- Dozens of missions; use maps to position forces for a strategic attack
- Field post-WWII armaments and weapons of mass destruction
Cuban Missile Crisis: The Aftermath thrusts players into a world ravaged by the confrontation between the USA and USSR in 1962. In this game the famous Cold War standoff ended in the worst possible way: Nuclear missiles are fired turning the world into a radioactive desert. The remaining world citizens thus find themselves in a war fighting for their very survival.Features:Combines turn-based strategy with Blitzkrieg’s real-time strategy modeDozens of missions through four sides of the conflict
List Price: $ 39.99
Price: $ 29.75
Ho-hum,
This game is only so-so. It assumes that the Cuban Missile Crisis of 1962 led to a nuclear war and WW3. But really those incidents have nothing to do with the progress of the game. It could easily have been a game called WW3 and set in the 1960s for all that the CMC had to do with it.
Game play is slow and the weapons are limited. Battles can be fought on autocombat or “by hand.” It’s more fun by hand, but gets a bit stale after a bit.
Strategy First publishes other great software like “Dangerous Waters.” If you want a good battle sim, go elsewhere.
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not much of anything worth while,
I did not bother to finish it. The game had little to offer that was new or innovative or exiting. It did not even have anything to do with the cuban missile crisis as the title suggests.
Hail Flavius!
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